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Command Knight

February 22, 2012

February 22, 2012, Card of the Day, Command Knight

Summary:

When you control another monster on your side of the field, Command Knight cannot be attacked by your opponent’s monsters. Also, when Command Knight is on the field, all Warrior-Type monsters gain 400 ATK! Command Knight is a Warrior, so it starts out with 1600 ATK!

Rating:

This card deserves 4.6 stars. Command Knight starts with 1600 ATK and 1900 DEF and cannot be attacked if you control another monster! With more monsters on your side of the field, your Warrior monsters will keep those extra 400 ATK points for a long time!

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